//Add a new image to the variable list if it will become a rollover.//Follow the numerical syntax exactly.//Notice the difference in the name of the image in the index file//and the variable name of the image.function rollOver () {}	if(document.images){var roll1=new Image(); roll1.src='images/links_01o.gif';var roll2=new Image(); roll2.src='images/links_02o.gif';var roll3=new Image(); roll3.src='images/links_03o.gif';var roll4=new Image(); roll4.src='images/links_04o.gif';var roll5=new Image(); roll5.src='images/links_05o.gif';var roll2_1=new Image(); roll2_1.src='images/links2_01o.gif';var roll2_6=new Image(); roll2_6.src='images/links2_06o.gif';}//This is source code for each rollover//Make sure image name is inserted into document.images.name.src// <A HREF="#" ONMOUSEOVER="if(document.images){document.images.name.src=roll1.src}" ONMOUSEOUT="if(document.images){document.images.name.src='images/links_01.gif'}"><IMG SRC="images/links_01o.gif" ALT="Link" WIDTH="142" HEIGHT="25" BORDER="0" NAME="name"></A>